Matthew Gray

The Glitterbois #0169: A Palladium Retrospective Part 6: Robotech

We’re joined once again by Kevin Siembieda of Palladium Books, for the sixth part in our big retrospective series of chats. This time, much to Matthew’s eternal childlike joy, we’re talking about how the original Robotech RPG came into existence. We talk art, licensing, fandom, gamemastering and more. I hope you enjoy this conversation as much as we did!

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The Glitterbois #0168: A Palladium Retrospective part 5: Beyond the Supernatural (w/ Kevin Siembieda)

Thanks for joining us, dear listeners, for the next awaited episode in our super awesome “A Palladium Retrospective” discussion episodes with the man himself, Kevin Siembieda of Palladium Books! This time we’re talking about how the game _Beyond the Supernatural_ came to be, and how it continued to evolve for over three decades. Give us a listen and you might get some hints of things to come!

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The Glitterbois #0162: Managing Your Digital RPG Collection

In today’s discussion, we’re talking about the increasingly frustrating (to many) topic of managing your quickly-growing hoard of digital role-playing game materials. From books to apps to sheets and more, keeping them collected, organized, and – most important! – immediately accessible can be a massive PITA. Give us a listen to hear our thoughts and methods on organizing our files, and then drop by our Discord to share your own ideas!

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The Glitterbois #0160: OCC Spotlight on the Mind Melter

Today we’re back to another OCC Splotlight (yes I noticed the typo but I like it and am keeping it), this time on another of the core Rifts classes, the Mind Melter. As usual, we compare both the Butts and the Ultimate edition versions, and what we like about them. And if you’ve ever wanted to know the true secret behind the three seashells, listen closely. Then stop my our Discord and say hi!

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The Glitterbois #0156: Getting the Band Together

Taking a break from the retrospective series for a sec, in this episode we’re talking about methods for bringing a character party together in a RPG – that is, methods other than a tavern brawl or a rat-infested cellar. What methods have you found most effective? Drop by our Discord and share!

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