Our trek through the Rifts World Book series continues with World Book 2: Atlantis! Another fantastic entry in the new (at the time) Rifts game line, this book gave everyone their first actual look at the foul Splugorth, who would still be recurring villains three decades later today. Atlantis has so much to offer, so if you’re not yet familiar with it, give us a listen!
Responding to a request from our listener “jonesy” we are taking a deep look at a somewhat more obscure title from Palladium: the Splicers Role-Playing Game. In this Cronenberg-meets-Akira-meets-Gore-Police body horror setting, bio-organic supermen fight a losing war against a world-dominating Robot AI bent on extermination of the entire human race. Give us a listen, and then drop by on Discord and talk with us about your favorite Splicers game stories!
Now we dive into the line of spin-off “Dimension Books” for the Rifts Roleplaying game, starting with the official first of that line: Wormwood! Kicking the line off with a resounding crunch, Wormwood is an epic heavy metal, good vs evil, “hold a candle against the great dark tide” kind of campaign setting. There’s a lot here to talk about, so give us a listen and then let us know your favorite parts of this weird action horror game world!
Rifter Issue #4 is a damn good one if you’re a fan of Palladium Fantasy, Nightbane, and Rifts. There a whole lot of great content here to digest, so if you’re curious about its content, give us a listen!
We continue our look into the Vampires of Palladium’s Rifts setting, with a review of the Revised Vampire Kingdoms book. If you have been interested in what makes this book different from the original version, give us a listen. And then join us online to talk about your favorite RIfts Vampires experiences!
Continuing our talk about all things vampiric in the Palladium Megaverse, we’re now diving into the pages of the primo book on everyone’s favorite bloodsuckers in Rifts: the Vampire Kingdoms World Book. For this episode, we’re looking specifically at the original version of the book, and talking about all the things that made it awesome. In next week’s release we’ll continue the talk to cover the “revised” version of the same book, as well as the extended sourcebook material that came later.
Our semi-historical dive into the long-running Rifter series continues! In issue #3 we see a huge flood of love for the Ninjas & Superspies RPG, in addition to some fun new worlds and classes for Rifts and other properties. This one’s s goodie, and you should check it out if you haven’t already!
Since both of us recently acquired copies of the super-limited black-and-gold Rifts 30th Anniversary hardback edition, we’re here (nominally) to review the overall book and its new content. In actuality we spend most of the time waxing nostalgic on how awesome the original content really is. Turns out neither of us had looked through the original Butts Edition in a lot longer than we remembered! If you also got your hands on one of these, drop into Discord and let us know your number!
With this episode, we conclude our unintentional trilogy of episodes looking into the great collected Mechanoid Invasion Trilogy book. This was a really damn fun book to dive into, and we both look forward to the Mechanoids returning in future episodes as we dive deeper into the vast Palladium Books catalog of offerings.
Our unexpectedly multi-part dive into the wonderful Mechanoid Invasion Trilogy continues! Spoilers: we ain’t even done yet. This time we’re looking into part two of the trilogy, which takes the story to a whole new level. Join us next week for part 3!