FINALLY! We’ve had a lot of tech difficulties in the last month, resulting in two “lost” episodes and a whole new approach to the entire way we record. Hopefully things are worked out, so for now, here’s our latest new character jam! This time we try our hand at drunkenly making characters for Advanced Dungeons and Dragons 1st Edition. And spoilers: it does not go well, but it’s still hilarious through to the end.
Finally, another character jam! Listen along as we drink “Single-Serving” Wines (mostly from cans – wine from cans, can you believe that?) and work our way through the delightfully simple character creation process for the Mothership RPG.
Back when JJ, DXG, and I started this variety show project, one of the ideas that we had for filling time after recording an episode was to keep drinking while trying to make characters for the many different RPGs sitting on my gaming shelf. We called these “Character Jams” and they started pretty early on in our show. While we’ve had a blast each time we’ve recorded one of these Jams, and occasionally joked about how fun a campaign with the characters would be, we never had actual intentions of taking them any further than the char-gen process. After all, there are so many games to jam on, and we wanna get to all of them someday, right?
We’re back with another Character Jam, this time bringing out the recently-released Forbidden Lands RPG, from Free League! Listen as we drink George Dickel Rye, and attempt to make characters for a new game. The Mad Marquis returns as well!
It’s time for another Character Jam, woooo! In preparation for a new batch of upcoming recordings for our sister podcast, this time we’re going through the newly-completed HAMMERCRAWL! RPG character creation system. This one’s an entirely home-brewed game system, cobbled together from what were once just house rules merging a dozen other old school gaming systems. Our HAMMERCRAWL! games have consistently been the most awesome tabletop experiences for us, and this session is no exception. And check out the links further below in the notes for our other show, as well as the free online rules for HAMMERCRAWL!
For this special new Character Jam, the BDaB crew tackles another of NPC’s favorite games, Beyond the Wall (and other adventures). This is a classic-inspired “retroclone” style adventure game, rooted in small-village tales such as Lloyd Alexander’s great Chronicles of Prydain. We have a blast making characters for this one, but beware! Many puns await within! Listen at your own peril!
Coming at you with another awesome drunken Character Jam, the Bikers Dice and Bars crew is back with our longest episode yet. This one was just too good to split into two, so sit back and enjoy an extended romp through the random hilarity of Palladium’s Nightbane Role-Playing Game!
Time for another Character Jam! We haven’t done one of these in a while, so we’re excited to be back on the jam. This time around, following up on our previous Fallout-themed episode, we’re taking a drunken crack at making characters for the new-ish “Umerican Survival Guide” RPG, from Shield of Faith Studios. It’s pure gonzo post-apocalyptic mayhem in the style of Thundarr and Korgoth, with some awesomely gruesome references to modern tropes. Enjoy!
We’re back with another Character Jam episode! In each of these episodes, we record ourselves drunkenly attempting to make characters for a new role-playing game. This time we’re tackling one of my all-time favorite games, “The Nightmares Underneath” by Johnstone Metzger. It’s yet another “retro” style of game – we apparently do a lot of these because they’re pretty simple to go through as a bunch of drunks. Enjoy!
We’re once again joined by both Linsel and Poppy, this time to take a delightful romp through the character creation process of a charming new RPG called Pugmire. We drink a continuing variety of dog-themed beers and such, as we make a new pack of Good Dogs to go adventuring in this adorable anthropomorphic role-playing game. This is our longest episode yet, I do believe, but we had so much fun from beginning to end that it was difficult to cut anything at all!