Nievita

BDaB Plays: Tales From the Loop, Part 2 – “Something Strange Going On Tonight”

Hello and well met, neighbor! The BDaB crew returns with the second episode of the new and ongoing Tales from the Loop RPG actual play campaign. In this story, a group of best friends middle schoolers investigate some oddities in their home town of Klamath Falls, OR, in a techno-nostalgic 1986 that never was. We’re using the adventures from the new Out of Time adventure sourcebook, and we welcome listeners to follow along with us while we play. And if you’re feeling really adventurous, go out and get a bottle of our drink of the evening, and sip along in spirit!

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BDaB Plays: Tales From the Loop, Part 1 – “Speaky Squeaky”

We’re finally proud to present to you the first extended play session of our brand new Tales from the Loop campaign! In this ongoing adventure, we will be playing through the brand spanking new Out of Time adventure series, which was released as an early bonus to the backers of Free League’s recent Kickstarter for the game’s follow-up campaign, Things from the Flood. Inspired by the artwork of Simon Stålenhag, the works of Steven King, and more than a little Stranger Things throw into the mix, Tales from the Loop takes us to a 1980s that never was, filled with weird robots, mysterious plots, and the bizarre side effects of living in a town with a state of the art particle accelerator. So join us for an advance look into the new book, and stick around for the sometimes-deep but often-hilarious adventures in our own techno-magical version of Klamath Falls Oregon, 1986.

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BDaB Patron Exclusive #1: Tales from the Loop Campaign Session Zero!

Back when JJ, DXG, and I started this variety show project, one of the ideas that we had for filling time after recording an episode was to keep drinking while trying to make characters for the many different RPGs sitting on my gaming shelf. We called these “Character Jams” and they started pretty early on in our show. While we’ve had a blast each time we’ve recorded one of these Jams, and occasionally joked about how fun a campaign with the characters would be, we never had actual intentions of taking them any further than the char-gen process. After all, there are so many games to jam on, and we wanna get to all of them someday, right?

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