Palladium Books

The Glitterbois #0167: Can Palladium Do Dune?

The title says it all, but here’s the expanded question: Can the Palladium RPG rules system handle a Dune-inspired RPG campaign? This is a free-form discussion episode where NPC and JJ delve into their thoughts on the topic, including some ideas on how you can make such a game happen, should you be inclined.

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The Glitterbois #0166: Mega-Parties and Funnels

NPC and Just Jacob are back to tell more about their current ongoing home campaign. More specifically, they dig down into the concepts of the “Mega-Party” and the “Funnel” and how they actually work very well in the Palladium Fantasy system and setting. Give us a listen, then stop by our Discord and tell us your own “massive huge” adventuring party stories.

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The Glitterbois #0162: Managing Your Digital RPG Collection

In today’s discussion, we’re talking about the increasingly frustrating (to many) topic of managing your quickly-growing hoard of digital role-playing game materials. From books to apps to sheets and more, keeping them collected, organized, and – most important! – immediately accessible can be a massive PITA. Give us a listen to hear our thoughts and methods on organizing our files, and then drop by our Discord to share your own ideas!

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The Glitterbois #0160: OCC Spotlight on the Mind Melter

Today we’re back to another OCC Splotlight (yes I noticed the typo but I like it and am keeping it), this time on another of the core Rifts classes, the Mind Melter. As usual, we compare both the Butts and the Ultimate edition versions, and what we like about them. And if you’ve ever wanted to know the true secret behind the three seashells, listen closely. Then stop my our Discord and say hi!

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The Glitterbois #0157: A Palladium Retrospective Part 4: TMNT (with Kevin Siembieda)

Apologies for the delay on this one, things have been hectic in the studio here. But we’re finally back with the fourth part in this ongoing retrospective interview series with Kevin Siembieda of Palladium Books. Today we’re talking about the early days of the TMNT license, and the magic that game brought into our lives. Some old stories, some new, and all awesome!

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