WOO HOO, NATALIE IS BACK! We missed her greatly, and are super extra ULTRA DRAGON PUNCH EDITION happy to have her join us again for HAMMERCRAWL! This episode is our third recording session of the ongoing new DUNGEON FULL OF MONSTERS! In this installment of the adventures of THE CRIMSON THORNS, we learn that feline mysteries are afoot, indeed. A new party member joins the crew after a brief visit back to town, and the party gets there, aha, fingers in more than one Chaos Pie…
Our special new extended campaign continues with its second session, here on the HAMMERCRAWL! comedic dungeon crawl podcast! While our process is usually 100% generated on the fly through a mix of improv and quick-draw cards, for this campaign we’re using the wonderful DUNGEON FULL OF MONSTERS (by Johnstone Metzger) as the underlying dungeon into which our probably-doomed adventurers are delving. Will Spandrel’s will bring order to this chaotic cesspit of evil? Will anyone manage to escape with their limbs intact? Tune in and find out!
We’re super ultra mega excited this time to finally have a good chance to open the very special bottle of Nikka single malt whiskey that Poppy brought us from her recent trip to Osaka. While killing off most of this delicious spirit, we take a break from the usual format to enjoy a good long discussion of the various Shows, Movies, Books, and Games we’ve been enjoying this Summer. There are a LOT of good media recommended here, so check the massive links below if any of them pique your interest!
Back when JJ, DXG, and I started this variety show project, one of the ideas that we had for filling time after recording an episode was to keep drinking while trying to make characters for the many different RPGs sitting on my gaming shelf. We called these “Character Jams” and they started pretty early on in our show. While we’ve had a blast each time we’ve recorded one of these Jams, and occasionally joked about how fun a campaign with the characters would be, we never had actual intentions of taking them any further than the char-gen process. After all, there are so many games to jam on, and we wanna get to all of them someday, right?